Issue 849518100


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Can the network only handle a single request at a time? How does my application know when it can send the next message in the waiting pool?

Can the network only handle a single request at a time? How does my application know when it can send the next message in the waiting pool?

The Simplewire Wireless Messaging Network can handle as many requests at a time as you would like. Once the MsgSend (Message Send) function has returned in the SDK, then the system is ready to accept another message with that SDK. So once you send it, you can immediatly send the next message. The Simplewire SMS SDK and network do not put any throttle limit submission of messages.

The Message Send function within the SDK initiates 1 request to the Simplewire Wireless Messaging Network. Once the "Message Queued" error shows up, that means your message has been successfully accepted by our network. However, this does not mean your application has to wait until that message has been delivered until you send another one. Our entire system is asynchronous and can accept any number of messages concurrently from any subscriber account. For example, you could have 30 SDK's on 30 different servers that all use the same Subscriber ID to send messages. Those servers could all send at the exact same time.

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More Information
Issue Number: 849518100

Keywords: Queue, Message Pool, Acceptance, Scalability, Throttle

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